Operational Warfare Developer's Blog

Developer's blog for the Operational Art of War series

About the author

Ralph Trickey maintains TOAW III
I set this Blog up for fun, and for my own edication! Nothing is guaranteed, it's for my own use primarily, so even if I say that something may happen with the next release, please understand that it may not. I plan to post random thoughts and other things like that at random times here. I don't have a specific plan for what will be here.
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The opinions expressed herein are my own personal opinions and do not represent my employer's view in anyway.

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Toolti[s Again

OK, I think I've got them about where I want them. You can contorl how long they're up, and a bunch of other things like the font. I know it's definitely too obtrusive for some people. The default (for now) is that they are about 20% visible, The bitmap always shows up on the side of the bitmap away form the cursor, They show up for about 2 seconds then disappear. I've got a large font for testing.

I've added the AT, Infantry and AP modifiers. I didn't bother with the Vehicle, Static and Attack (River) modifieres. I don't think that there's a lot of need for them.

Please post comments here or on one of the boards.

 


Posted by Ralph Trickey on Sunday, June 01, 2008 11:38 AM
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Comments

Arclight United States

Monday, June 02, 2008 8:06 AM

Arclight

Ralph,

Looks great! good thing for the newbies (And, us old codgers whom need 'assistance').

3.4 looks to be a great update - can't wait.

Need a playtester? <grin>

JW

Ralph Trickey United States

Monday, June 02, 2008 10:36 PM

Ralph Trickey

Thanks. I'm just hoping I'm not too being ambitious.

JW Norton United States

Tuesday, June 03, 2008 7:57 PM

JW Norton

Dare to dream and aim high....

Besides, turkeys are for Thanksgiving.

JWN United States

Friday, June 13, 2008 9:20 AM

JWN

Offhand, which Alt Graphics set do you use? I've been using the JMass ones, but yours look pretty nice.

Comments are closed