Operational Warfare Developer's Blog

Developer's blog for the Operational Art of War series

About the author

Ralph Trickey maintains TOAW III
I set this Blog up for fun, and for my own edication! Nothing is guaranteed, it's for my own use primarily, so even if I say that something may happen with the next release, please understand that it may not. I plan to post random thoughts and other things like that at random times here. I don't have a specific plan for what will be here.
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The opinions expressed herein are my own personal opinions and do not represent my employer's view in anyway.

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Still rolling along

Sorry for the lack of updates, we're still moving forward. I'm testing out the new supply calculations. I think I can speed things up quite a bit. It will also allow for better supply rules down the road. I'm also changing the way that the language strings are distributed if I can by putting them into XML files isntead of DLLs. That should make life easier.

I see that VS2K8 SP1 Beta1 is now out. There are a lot of neat things coming up in SP1 that are going to make life easier. For one thing, I see that WPF interacts nicely with D3D, and the the tools for WPF are getting better.

In case you're wondering what that means, it means that a major facelift is possible when I start on the next version.


Posted by Ralph Trickey on Sunday, May 18, 2008 7:49 PM
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Comments

JW Norton United States

Saturday, May 24, 2008 5:54 PM

JW Norton

So, you like Visual Studio? Has it made the coding easier? And, will it help you along the path of changing the C code to something more 'modern'?

Ralph Trickey United States

Sunday, May 25, 2008 11:20 PM

Ralph Trickey

Visual Studio is the best tool out there right now. I've also used Symantec C++, Delphi, and a number of others. I'm working on converting everything into either C++ or C# or both.

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