I'm adding in adjusting Contrast and Brightness for the graphics since I know that some people like more contrast than others, and it's a simple addition after I got through researching it.
Here's a possible view that Damezzi worked up. Look at the numbers on the units, they are cleaner than 3.2, although it may not show in this picture. The Huge (Close in) view should also be sharper with the engine changes.
I've still got some strange things happening, but I'm going to do a round of combat engine changes first, then get back to the graphics. All the problems are on my end. Damezzi has done a fantastic job.
