Operational Warfare Developer's Blog

Developer's blog for the Operational Art of War series

About the author

Ralph Trickey maintains TOAW III
I set this Blog up for fun, and for my own edication! Nothing is guaranteed, it's for my own use primarily, so even if I say that something may happen with the next release, please understand that it may not. I plan to post random thoughts and other things like that at random times here. I don't have a specific plan for what will be here.
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Disclaimer

The opinions expressed herein are my own personal opinions and do not represent my employer's view in anyway.

© Copyright 2010

Latest features...

Two minor things.

1) Dragging the minimap. This is amazingly useful. You can now drag the minimap instead of finding the little arrows. It's way faster, and a great way to navigate.

2) Double-Clicking on the map brings up the combat planning dialog. If you click on a unit, then double click on an adjacent unit, it will center the dialog on that unit, otherwise the rules are more complicated.

Ralph

 


Posted by Ralph Trickey on Thursday, May 13, 2010 2:10 PM
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Comments

silvanski United States

Tuesday, May 25, 2010 1:12 PM

silvanski

Dragging the map and mini map are very useful features, especially for monster scenarios

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