Operational Warfare Developer's Blog

Developer's blog for the Operational Art of War series

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Ralph Trickey maintains TOAW III
I set this Blog up for fun, and for my own edication! Nothing is guaranteed, it's for my own use primarily, so even if I say that something may happen with the next release, please understand that it may not. I plan to post random thoughts and other things like that at random times here. I don't have a specific plan for what will be here.
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The opinions expressed herein are my own personal opinions and do not represent my employer's view in anyway.

© Copyright 2010

Disengagement

I may be wrong about this, since I didn't do any testbeds, but looked at the code instead which  may not do what I said.

Disengagement depends on a large number of factors in addition to what's in the manual. Disengagement is the process that causes the casualties in retreats, RBC (Retreat before combat) and disengagements, although there are slight differences. Airmobile has different rules.

First, there's a chance that you can just slip by, that depends on the following factors.

Special forces can always slip through, riverines have a 90% chance, and the rest of these cases are in the manual I believe.

If you have a big enough Recce scrren (including helicopters) compared to the opforce, then you may slip by. The recce screen includes any recce units in the hex that you are leaving.

If you have a big enough movement allowance compared to the opforce adjacent to you, then you may slip by.

If you fail those, you can still get by, but you'll take damage which depends on the relative gound, recce, air and artillery strength.

 


Posted by Ralph Trickey on Saturday, May 29, 2010 9:21 AM
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