Operational Warfare Developer's Blog

Developer's blog for the Operational Art of War series

About the author

Ralph Trickey maintains TOAW III
I set this Blog up for fun, and for my own edication! Nothing is guaranteed, it's for my own use primarily, so even if I say that something may happen with the next release, please understand that it may not. I plan to post random thoughts and other things like that at random times here. I don't have a specific plan for what will be here.
E-mail me Send mail

Recent posts

Recent comments

Disclaimer

The opinions expressed herein are my own personal opinions and do not represent my employer's view in anyway.

© Copyright 2010

Another day another 25c

I'm shooting for another build by the end of this week. What I've got so far should be pretty solid, and the turn assymetry is the riskiest part..

 June was a killer for me. Work really ramped up, and it's been crazy. I'm hoping that's over now.

I spent last weekend getting the XML game save/load working. I did that so that I or someone else can easily work on a new editor.

Then, I'll probably play with the supply system a bit more before going back to putting the rest of the DLLS into text files instead.

Ralph

 


Posted by Ralph Trickey on Monday, July 07, 2008 10:25 PM
Permalink | Comments (1) | Post RSSRSS comment feed

Comments

Jeff United States

Wednesday, July 09, 2008 8:12 AM

Jeff

When 3.3 gets released, what kind of time-frame for 3.4?

From the working list/posting submitted, 3.4 looks to be a MAJOR revamp of the system, notably the supply.

Its been stated, but thanks for the yeoman's work and efforts to modernize this gem.

-Jeff

BTW - need a playtester/gopher - <grin> neophyte, but dilligent....

Comments are closed