I'm shooting for another build by the end of this week. What I've got so far should be pretty solid, and the turn assymetry is the riskiest part..
June was a killer for me. Work really ramped up, and it's been crazy. I'm hoping that's over now.
I spent last weekend getting the XML game save/load working. I did that so that I or someone else can easily work on a new editor.
Then, I'll probably play with the supply system a bit more before going back to putting the rest of the DLLS into text files instead.
Ralph