Operational Warfare Developer's Blog

Developer's blog for the Operational Art of War series

About the author

Ralph Trickey maintains TOAW III
I set this Blog up for fun, and for my own edication! Nothing is guaranteed, it's for my own use primarily, so even if I say that something may happen with the next release, please understand that it may not. I plan to post random thoughts and other things like that at random times here. I don't have a specific plan for what will be here.
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The opinions expressed herein are my own personal opinions and do not represent my employer's view in anyway.

© Copyright 2012

Just finished Korea

I just finished a game of the Korea tutorial, it was interesting. It was quite a struggle for the first 10 or so turns before suffixient reinforcements arrived. On turn 17, I started running POvPO, and the American PO played some interesting plays, but went too far North and awoke the Chinese dragon.

 I think that the new supply rules and displaying the supply numbers make a difference in how I play, at least. It makes it very obvious what effects the railroads and roads have on supply.

I did see some strange behavior by the engine. I need to talk it over with the team to find out if they are bugs or features, and whether they're new.

Back to fixing some of the graphcs anomalies I introduced before another big push.

Rallph

 


Posted by Ralph Trickey on Wednesday, January 21, 2009 10:03 PM
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